Age/Gender: 28, Male
Location: NYC via North Dakota
Job: to not suck at life
I've got your nose!
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Whistle Status: Normal
Exp. Points: 10,460 / 10,670
Exp. Rank #: 1,127
Voting Pow.: 7.27 votes
BBS Posts: 397 (0.19 per day)
Flash Reviews: 61
Music Reviews: 2
Trophies: 1
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All Flash Reviews
61 Reviews | 20 w/ Responses
Vincent Price is slumming. Nice workish. I think it will get better if you commit to what you want it to be. Is it a surreal comedy? I recomend watching David Lynch, Matthew Barney, and David Cronenberg for a week solid, and coming back. Or go the other way and make comic fantasy. I think you will improve when you commit an idea.
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Fun to play. Controls felt a little sluggish.
The graphics could use a little finessing. Push for a style that's more uniquly your own. It looked like you were drawing things without much considering how they related to the other objects in the game. Line weight (thickness) is a great place to start.
Loved the social commentary at the start of the game. Truely hilarious.
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If this doesn't work immediatly with your iSight make sure your settings are correct.
Right-click (control click for you one button crazies) on any Flash movie and choose "Settings...", then click on the camera icon. Choose "IIDC FireWire Video" from the menu.
Author's Response:
Thanks mate *thumbs up* good job, i dont have a MAC ;)
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The back button in the inventory screen doesn't work.
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Man.
Speech and VoiceOver come preinstalled on every mac... for free... and they're much more advanced...
VoiceOver is in the Utilities folder, and Speech is in the Prefs Pane...
Dude. You don't need a PC... you need to learn how to use the computer you have.
I'll start you out... open TextEdit (free & preinstalled) and Speech in System Prefs. Pick a voice you like in the prefs pane... then type something in Textedit.... then in the menu - Edit>Speech>Start Speaking.
Unless of coarse your still using OS9... well actually then just look at simpletext for 5 minutes... it too shall speek.
Author's Response:
>=P
I knew that... it was a joke that my friend thought of...
Thanks for the review.
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Does anyone remember a game called S.C.OUT? This reminded me alot of that game. Don't get me wrong here you've got a very original game here. It's just the gameplay feels similar.
As is the nature of critique the following are ways I feel your game could be better. Things to keep in mind for the next incarnation. This is a good game that plays well. But everything can be better, right?
I think you could get a better feel here if all the elementa of the game were in some way related. Either in some inherit quality or style of graphics. Like there were trees growing on a tiled floor. Dinosaur/Godzilla things, Spiders, Eye/Beholder things, all being navigted by a car. None of these are related in anyway. I know they don't 'have to be'. But if they aren't going to be then you should go further in that direction. Make each part even less related. To the poit of absurdity. Right now they are just resting in this uncomforatable grey area.
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Gives me faith when I see this kind of thing in the portal. Someone putting forth the effort required to put something good up. Well done. Please continue.
Some minor things
Line weight seemed inconsistant. It seemed like sometimes you didn't want to bother. Some backgrounds, and objects appeared to be created using different tools. Consistancy here will add a lot to the over look and feel.
The light up billboard kinda lags. Which is too bad. Maybe dumping them down into a png would speed up the frame rate. I assume they were gradient circles or blurred circles?
Otherwise thanks for a judicious use of the blur tool.
All in all good work keep it up.
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The whole menu system needs to be worked on. How can someone who didn't read about the space bar get out of the shop menu and on to the next level?
Also when reading the instructions there was no easy way back to the main menu.
Author's Response:
Fixed that, sorry, totally forgot bout that little bit
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Just a note to let you know the voice for "the end" was cut off.
Not really sure what the problem is. Does flash cut off sound if the animation stops? Never worked much with sound. Anyway. Maybe add a few frames at the end with the text. So the timeline stops well after the text appears. Of check the sound file. Might even be a glitch on my end. Just letting you know.
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This work shows a lot of time and effort. A lot crafting skills. And some great art.
You can take that and ignore the rest. However. If you want to improve.
There were a lot of disperate elements and styles that weren't visually linked. I'm all about a more abstract 'story', and this is not what I am refering to. You used a lot of different styles to render the different scenes. But none of them seemed in any way related. I saw 3d, traced bitmap, and hand rendered scenes; none of which felt like they belonged together. Even with the hand drawn scenes. One scene they seemed meticulously well rendered the next they seemed cartoonish. It didn't seem like a choice. It seemed like you were making a collab with yourself. There is a unifying theme within the story. You need to find one within the visuals. Something that's uniquely you.
Keep up the good work. I hope you grow into yourself.
Author's Response:
Yes I have to agree... I did mix it up quite a bit... and thats the weak part of my flash. actually theres quite a few weak parts with a few strong parts you know. But like you say im still growing into my style. Im still learning what my style is. Im still learning. Maybe when I go to collage I will go for animation. I have to decide between graphic design and animation... Its very hard do choose. anyways Thank You So much for the advice. And thank you for not being rude like some people! You deffently gave me some advice.. prob the most usefull advice i have gotten yet! Thanks again!
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